Esperanto may be the most useful language to learn if you want to learn other languages.
http://en.wikipedia.org/wiki/Propedeutic_value_of_Esperanto
I wonder if, analogously, there exists an "easy math". After being comfortable with EasyMath, most kids would have a much easier time learning other math.
Is "logic" an EasyMath? are some video games?
http://en.wikipedia.org/wiki/Propedeutic_value_of_Esperanto
I wonder if, analogously, there exists an "easy math". After being comfortable with EasyMath, most kids would have a much easier time learning other math.
Is "logic" an EasyMath? are some video games?
(no subject)
Date: 2005-05-24 11:23 pm (UTC)Although I've never studied it, I have a feeling geometry might have a similar effect.
(no subject)
Date: 2005-05-24 11:27 pm (UTC)Which, as you know, applies to very few people. Most people are goddamn lazy.
(no subject)
Date: 2005-05-25 12:14 am (UTC)(no subject)
Date: 2005-05-25 08:31 am (UTC)I've written about reasoning about Minesweeper... there are many things you can do: propositional logic can get you far, but you tend to reach a point where two or more squares are logically indistinguishable, and you have to resort to probabilistic reasoning (and even anthropic reasoning, I argue)
You tend to need probabilistic reasoning in the very beginning and end of the game.
(no subject)
Date: 2005-05-25 10:01 am (UTC)But he meant this more vaguely - if you "know" where a mine is, why do you know that? If you can argue why precisely enough, this is a proof.
And I agree when actually playing the game, probabilistics come into play. But other things do to - if I know I will have to make a guess somewhere, I do it soon rather than late because I don't want to waste my time if I'm not going to win. (I suppose as described there's no penalty for doing so, but in similar situations there can be.)
(no subject)
Date: 2005-05-25 04:49 am (UTC)(no subject)
Date: 2005-05-25 06:36 am (UTC)