Learning and Fun
Jan. 11th, 2004 01:46 amSeymour Papert - Hard Fun
Vadim Gerasimov - Every Sign of Life (AFAIAC, about biofeedback and games), p.37
Vadim Gerasimov - Every Sign of Life (AFAIAC, about biofeedback and games), p.37
The emergence of addictive behavior described by Loftus and Loftus in their book Mind at Play: The Psychology of Video Games [83] has been confirmed by the evolution of computer games after the book was published. The most popular games provide the most balanced multiple schedules of variable reinforcement. For example, the latest simulation games, shoot-em- up games, and other addictive games all comply with these principles.
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Date: 2004-01-10 05:00 pm (UTC)